Creativity, Inc.

Title: Creativity, Inc.
Date: 2014-04-30
Speaker: Ed Catmull (Disney/Pixar)
Link: Entrepreneurial Thought Leaders
 
The first conclusions are almost always wrong. And so are the second and third.Sometimes you can overreach and get the home run but lose the game.
Learn from mistakes.
You need a lot of candor about what works and what doesn’t work.
There are good reasons why most people hold back and don’t say what they think.
Process is important.
Trust takes a while to earn.
New ideas are fragile.
Sometimes things that are actually true don’t alter our behaviour.
The first conclusions are almost always wrong. And so are the second and third.
You know you’re an integrated company if you can’t draw a line between the technical and the creative.
It is good to work in teams.
You need people, who are candid and have enough experience, who will raise the flag.
Storytelling is the way we communicate with each other.
Managing is a creative act.